DIGITAL HUMAN BODY MODELLING TO SUPPORT DESIGNING PRODUCTS FOR PHYSICAL INTERACTION
Editor: Marjanovic, D.
Author: Moes, N.C.C.M.
Section: MULTIDISCIPLINARY ASPECTS OF DESIGN
In order to build a Digital Human Model (DHM) to be applied in designing products for physical interaction, knowledge is needed from several sources, depending on the intended application of the model. This paper conceptualises a solution for creating such a DHM. It is based on morphological, behavioural and artefact modelling. The concept is based on several knowledge engineering actions, that convert available knowledge to a higher level of abstraction, and make it suited for incorporation in a DHM. The paper concludes with an example for designing the shape of a seat.