CREATIVITY AND INNOVATION FOR CHILDREN: PRESENTATION AND FIRST EXPERIMENT OF NEW (SERIOUS) GAME

DS 104: Proceedings of the 22nd International Conference on Engineering and Product Design Education (E&PDE 2020), VIA Design, VIA University in Herning, Denmark. 10th -11th September 2020

Year: 2020
Editor: Buck, Lyndon; Bohemia, Erik; Grierson, Hilary
Author: LIBE, Clara; GRENOUILLAT, Alexandre; LAGOUTTE, Jean; JEAN, Camille; MARANZANA, Nicolas
Series: E&PDE
Institution: Arts et Metiers Institute of Technology, LCPI, HESAM Université, F-75013 Paris, France
Section: Innovation and Creativity in Design and Engineering Education
DOI number: https://doi.org/10.35199/EPDE.2020.40
ISBN: 978-1-912254-10-1

Abstract

Serious games are not only games for an entertaining purpose, they are also designed to teach concepts in a playful way. These games are more and more popular in the family, school and work environments. A previous work classified existing serious games p

Keywords: Engineering Education; Innovation; Creativity; Serious game; Children

Download

Please sign in to your account

This site uses cookies and other tracking technologies to assist with navigation and your ability to provide feedback, analyse your use of our products and services, assist with our promotional and marketing efforts, and provide content from third parties. Privacy Policy.