HOW TO PROFESSIONALISE A SERIOUS GAME? APPLICATION TO “LINO HAS AN IDEA!”
Year: 2022
Editor: Erik Bohemia, Lyndon Buck, Hilary Grierson
Author: Enoc, Robin (1); Kerloc'h, Romain (1); Jean, Camille (1,2,3); Maranzana, Nicolas (1,2,3)
Series: E&PDE
Institution: 1: Arts et Metiers Institute of Technology; 2: LCPI; 3: HESAM Université
DOI number: 10.35199/EPDE.2022.14
ISBN: 978-1-912254-16-3
Keywords: Innovation, creativity, serious game, children, immersive universe