INNOVATIVE BOARD GAME DESIGN IN AN ACADEMIC ENVIRONMENT DURING THE COVID-19 PANDEMIC
Year: 2022
Editor: Erik Bohemia, Lyndon Buck, Hilary Grierson
Author: Martins, João (1,2); Mota, Luis (1,2)
Series: E&PDE
Institution: 1: Instituto Politécnico de Viana do Castelo, Portugal; 2: CIAUD, Research Centre for Architecture, Urbanism and Design, Lisbon School of Architecture, Universidade de Lisboa
DOI number: 10.35199/EPDE.2022.57
ISBN: 978-1-912254-16-3
Keywords: Board game; Product design; Creativity; Innovation; Cooperative learning