SIG-Library

Query returned 1131 results.

Assessing Concept Novelty Potential with Lexical and Distributional Word Similarity for Innovative Design

Nomaguchi, Yutaka; Kawahara, Takahiro; Shoda, Koki; Fujita, Kikuo // 2019
Generating novel design concepts is a cornerstone for producing innovative products. Although many methods have been proposed for supporting the task, their performance depends on human ability. The ...

Assessing Regulatory Focus Differences in Creative Ideation: An examination of prevention and promotion mindsets on novelty and usefulness

Meurzec, Rianne Wally (1); Koh, Brandon (2); Koronis, Georgios (1); Kang, Jacob Kai Siang (1); Yogiaman, Christine (1); Silva, Arlindo (1) // 2019
The purpose of this work is to compare impact of regulatory focuses, namely preventive and promotional contexts, on creative ideation measured by novelty and usefulness. The study consisted of ...

Assessing The Impact Of Abstract Representations And Reframing Of Design Brief Information On Creative Ideation

Kang, Jacob Kai Siang (1,2); Meurzec, Rianne Wally (1); Chia, Pei Zhi (1); Wood, Kristin L. (1,2); Koronis, Georgios (1,2); Silva, Arlindo (1,2) // 2019
The overarching goal of this work is to support creative ideation in engineering design with the aim of overcoming design fixation. We study the impact of abstract representations and ways to frame ...

Can Ethics Enhance Creative Design Activity?

Sekiguchi, Kaira (1); Hori, Koichi (1,2) // 2019
This study exhibits that there exists generative ethics in which ethical thinking will allow us to change our perspectives to consider the artifacts? social effects in design, thereby enhancing our ...

Capturing Prototype Progress in Digital Fabrication Education

Barhoush, Yazan A M (1); Erichsen, J // 2019
The early (pre-requirement) stages of product development can provide relevant insights into the creative design process. At these stages, the communication of ideas during the prototyping process ...

COMPARING DIFFERENT TYPES OF PROFESSIONAL PRACTITIONER ENGAGEMENT IN AN INTEGRATED DESIGN ENGINEERING DEGREE

Georgilas, Ioannis; Dekoninck, Elies; Dhokia, Vimal; Flynn, Joseph; Elias, Edward // 2019
Design engineering education needs to be close to industrial practice, since industry is the final destination of most graduates. For this reason, early engagement with ‘real’ practitioners can be ...

Creation of a framework of design tool characteristics to support evaluation and selection of visualisation tools

Zhang, Wenwen; Ranscombe, Charlie; Radcliffe, David; Jackson, Simon // 2019
In Industrial Design, new design visualisation tools are emerging offering significant benefits to the designers. However, studies show alongside some benefits, new tools can also inhibit designers' ...

CREATIVE CONNECTIVITY PROJECT – A NETWORK BASED APPROACH TO UNDERSTAND CORRELATIONS BETWEEN INTERDISCIPLINARY GROUP DYNAMICS AND CREATIVE PERFORMANCE

Torrisi, Vanna Savina (1); Manfredi, Sabato (2); Iacopini, Iacopo (3); Latora, Vito (4) // 2019
Creativity, technology and innovation are the main driving forces of our modern world and they often trigger behavioural and cultural changes in our societies. Several studies on creative ...

Creative Space: A Systematic Review of the Literature

Thoring, Katja (1,2); Desmet, Pieter (1); Badke-Schaub, Petra (1) // 2019
This paper provides an overview of the state-of-the-art research about creative work and learning environments. We conducted a systematic literature search within the Scopus database and identified a ...

CREATIVITY 4.0. EMPOWERING CREATIVITY IN THE DIGITAL ERA.

Bruno, Carmen; Canina, Marita // 2019
Creativity - the ability to produce novel and useful ideas (Amabile, 1988) – has become a democratic necessity and the most important human skill to face the uncertainties brought by the digital era ...

Cross-Cultural Differences In Creative Ideation: A Comparison Between Singaporean And Portuguese Students

Koronis, Georgios (1); Meurzec, Rianne Wally (1); Silva, Arlindo (1); Leite, Marco (2); Henriques, Elsa (3); Yogiaman, Christine (1) // 2019
The purpose of this work is to compare the creative outcome in the educational context of students belonging to two different cultures, namely Singaporean and Portuguese and determine whether they ...

Design for Sustainability and Innovation: A Kansei Engineering Evaluation of the Adaptive Reuse of Old Buildings

Shao, Dan (1); Nagai, Yukari (2); Sosa, Ricardo (3) // 2019
The aim of our study was to use Kansei Engineering Evaluation to examine the renewal of old buildings with sustainability and innovation by comparing to new buildings. First, we conducted a ...

DESIGNING FOR SELF-REPORTING

Green, Clare Ruth (1,2) // 2019
Research for insights into user needs and working with users have been part of design and design methods since the 1960s. Certain ways to better understand people’s attitudes and behaviour clearly ...

DESIGNS ON ENGINEERING

Morris, Richard; Milne, Mark // 2019
There has been widespread criticism of the capabilities of engineering graduates produced in the United Kingdom. More than half of employers say that engineering graduate recruits do not reach their ...

DO WE NEED A NEW THEORY OF DRAWING? EXPLORATION ON TECHNOLOGICAL CHANGE BETWEEN PHYSICAL AND DIGITAL VISUALISATION

Novoa, Mauricio // 2019
half a century. Locally, drawing as a tool for co-creativity and building new knowledge is something that is more mentioned than practiced. The drawer works greatly in isolation. However, new ...

DRAWING TECHNIQUES ON THE DESIGN CONCEPT PHASE: AN ANALYSIS OF BRAZILIAN, JAPANESE AND TURKISH STUDENTS’ STRATEGIES

Torrezzan, Cristina (1); van der Linden, Julio (1); Bohemia, Erik (2); Kaygan, Pınar (3); Bernardes, Mauricio (1) // 2019
Professionals as product designers, architects and engineers have an intrinsic relationship with drawing, using it to think, imagine and represent everything from a creative outline of a proposal to ...

EDUCATION INNOVATION THROUGH MATERIAL INNOVATION IN PRIMARY EDUCATION: THE ‘GROW-IT-YOURSELF’ WORKSHOP

Brosens, Lore; Emmanouil, Marina // 2019
“Education with inert ideas is not only useless: it is, above all things, harmful”. With these words Lesgold (2001) framed the state of education in the western world at the turn of the century. In a ...

EFFICACIOUS PROTOTYPING FOR EARLY STAGE INDUSTRIAL DESIGN: UNDERSTANDING WHAT MATTERS IN PROTOTYPING TO MAKE PROTOTYPING MATTER MORE

Mahtani, Raunak; Umstead, Kelly; Gill, Carolina // 2019
Prototypes are integral tools designers, engineers and other creatives utilize for developing solutions. In the broadest sense, the term ‘prototype’ may mean different things, and may be the means to ...

EMBEDDING CREATIVITY IN ENGINEERING DEGREE PROGRAMMES

Finlay, Jamie Patrick; Papworth, Adam // 2019
According to the Royal Academy of Engineering (2014) engineering education is changing in a way that stifles, and indeed suppresses the creative and innovative capacities of students at a time when ...

Enabling designers to generate concepts of interactive product behaviours: a mixed reality design approach

Maurya, Santosh; Takeda, Yukio; Mougenot, Celine // 2019
To design interactive behaviours for their products designers/makers have to use high fidelity tools like ?electronic prototyping kits?, involving sensors and programming to incorporate interactions ...

ENHANCING PARTICIPATION IN INTERDISCIPLINARY STUDENT TEAMS THROUGH THE USE OF TANGIBLE REPRESENTATIONS

Forshaug, Ann Kristin // 2019
Designers are to an increasingly extent working as facilitators and members of co-creative interdisciplinary teams. Interdisciplinary collaboration is needed when working with complex problems, and ...

EUROPEAN DRIVING RANGE – INNOVATIVE LANDSCAPES FOR A TANGIBLE, NON-HIERARCHICAL LEARNING SPACE WITHIN A MATERIAL AND IMMATERIAL TOGETHERNESS

Wachs, Marina-Elena (1); Hall, Ashley (2) // 2019
The demand for high value designed products created across the future European landscape will require new educational talents working seamlessly across integrated analogue and digital platforms while ...

EXPLORATION OF NEW INNOVATION SCENARIOS THROUGH THE REINTERPRETATION OF LOCAL MATERIAL CULTURE IN THE MASTER IN DESIGN

Martins, Jo // 2019
Our Master's Degree in Integrated Design is a teaching project designed to protect, predominantly, a series of professional specializations. It is a precursor to the mission of the educational ...

EXPLORING PLAY INTERVENTIONS IN DESIGN EDUCATION

Hazen, Garrett; Morgan, David; Howell, Bryan // 2019
This study reports a collection of surveyed responses from industrial design students at Brigham Young University over six semesters regarding high levels of perceived stress in a competitive class ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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