SIG-Library

Query returned 1295 results.

A Knowledge Graph and Rule based Reasoning Method for Extracting SAPPhIRE Information from Text

Bhattacharya, Kausik; Chakrabarti, Amaresh // 2023
Representation of design information using causal ontologies is very effective for creative ideation in product design. Hence researchers created databases with models of engineering and biological ...

A new research protocol for using system maps in systemic design research

Moons, Stine; Noëth, Esther; Du Bois, Els; Jacoby, Alexis // 2023
System maps are established tools in design practice and education as well as non-design research, both as a process and an outcome of systemic analysis and synthesis. Applying causal loop diagrams ...

Aligning functional analysis processes with designers' natural cognitive flow

Reeling, Hunter Scott; She, Jinjuan // 2023
Engineering design in new product development is a constant battle between creativity and strict structure. As researchers look to optimize the process, each stage is placed under a microscope to put ...

An Exploration of the Role of Creativity in Crowdfunding Product Design Projects

Han, Ji (1); Jiang, Pingfei (2); Hua, Min (3); Childs, Peter R. N. (4) // 2023
Crowdfunding is becoming increasingly popular for funding projects, particularly in the domain of product design, by asking a large group of people. Previous studies have indicated that creativity ...

An Instinct Approach to Design

Fukuda, Shuichi // 2023
The word “Design” is used in many ways. But most of them consider it from the standpoint of artificial or man-made. In other words, as “Human Intelligence”, But we should remember we are born to ...

Application of anamorphism in product design

Kettley, Calum; Wodehouse, Andrew // 2023
This research aims to investigate the incorporation of anamorphism into product design and has resulted in the creation of a series of handheld objects with embedded anamorphic information. ...

Assessing Eye Gaze Patterns between Intermediate and Advanced Design Sketchers

Howell, Bryan; Jackson, Asa River; Edwards, Alexandra M.; Kilbourn-Barber, Katherine; Bliss, Kaylee; Morgan, Addie Payne // 2023
One difficulty with sketching pedagogy is the tendency to assess growth according to outcomes, as opposed to processes. We assessed eye gaze patterns between advanced and intermediate design ...

Assessment of Product Design and Engineering students essential skills' for tomorrow

Gallindo, Viviane; Lim, Melissa; Boora, Aasish; Castro, Gabriela; Das, Monikuntala; Silva, Arlindo // 2023
This paper explores the assessment of Critical and Creative Thinking skills among Product Design and Engineering (PDE) students, whose profession holds significant potential for addressing the ...

BRIDGING THE EMPATHY GAP: IMPROVING DESIGN EMPATHY ACROSS CULTURAL BARRIERS

Underwood, Gary Stuart; Powell, John // 2023
Human-Centred Design (HCD) has become a key component of design teaching over the last thirty years. Central to HCD is the concept of design empathy, and many techniques and tools have been developed ...

Characteristics of Interpersonal Phonetic Communication in Resonance During Co-creation

Matsumae, Akane (1); Shichijo, Karen (2); Shoji, Keisuke (2); Sawai, Ken-ichi (1) // 2023
This study is aimed to understand the relationship between resonance and interpersonal phonetic communication during co-creation from the following points of view: linguistic functional factors and ...

Chronobiology in divergent thinking: how designers are affected by time of day

Colombo, Samuele (1); Gero, John S. (2); Cantamessa, Marco (1) // 2023
Chronobiology is the science that studies the role of time in biology. The study of time in human bodies revealed the presence of internal rhythms related to the time of day. Considering divergent ...

Collaborative teamwork prototyping and creativity in digital fabrication design education

Georgiev, Georgi V. (1); Nanjappan, Vijayakumar (1); Casakin, Hernan (2); Soomro, Sohail (1,3) // 2023
Digital fabrication laboratories play a role as an educational environment in which different learning activities incorporate advanced technological developments. Digital fabrication design education ...

Comparison between experimentation and multiphysics modelling to identify priority contradiction

Dubois, Sebastien (1,2); Chibane, Hicham (1,2); De Guio, Roland (1,2) // 2023
The contradictions of TRIZ are now widespread and recognized as an effective inventive design tool. They make it possible to find solution concepts to problems that cannot be solved by optimization ...

Creative design thinking approach to support the complex learning environment of the classroom for autistic children and their teachers

Elmarakbi, Nesrin; Pearson, Amy; McIntyre ,John // 2023
This study presents a case study of autistic children, their teachers, and teaching assistants at Marine Park primary school in the UK. There is a gap in social communication between teachers and ...

DATA VISUALISATION AS A TOOL FOR PUBLIC ENGAGEMENT AND EMPATHY BUILDING

Gill, Carolina; Umstead, Kelly; Behnam Asl, Sana; Mahtani, Raunak // 2023
Visualisations provide an accessible way to unveil new patterns or promote new perspectives on data. Data visualisations can also aid in highlighting the context and scope of social issues and is a ...

Data-pushed projects: the role of anomalies to build design processes for subsequent exploration

Bordas, Antoine; Le Masson, Pascal; Weil, Benoit // 2023
Data-pushed projects are common in companies and consist in the design of a model in order to deliver a desirable output. The design of data science models appears at the intersection of optimisation ...

DESIGN AND ENGINEERING IN ACADEMIA: LEARNING FROM PRACTICE

Curralo, Ana Filomena; Curado, António; Nunes, Leonel; Lopes, Sergio Ivan // 2023
Design is a creative and innovative process that takes advantage of engineering's technical knowledge to develop products, services, and benefits for a consumption-driven society. This article ...

DESIGNING AN ECOFEMINIST UTOPIA

Pérez Machin, Haizea // 2023
This article proposes an educational module that promotes the study of ecofeminism within product design in high education for ethical design thinking. Design materializes concepts and leads ...

DESIGNING CROSS-DISCIPLINARY PROGRAMMES TO DEVELOP THE ENTREPRENEURIAL SKILLS OF ENGINEERING DESIGN & BUSINESS STUDENTS

Hamilton, Victoria Catherine; Brisco, Ross // 2023
The current and future workforce need to be multi-skilled, adaptable, collaborative and creative in finding new solutions to problems. Importantly, they need a good understanding that there needs to ...

Designing with Self-Determination Theory: Home-Based Digital Exercise Interventions Creating Positive Change

Şener, Bahar; Pedgley, Owain // 2023
The well-thought implementation of technology within the product-service system (PSS) will undoubtedly contribute to the increase of healthy life expectancy and to the improvement of the wellbeing of ...

Differences in analogical source selections between designers and non-designers during the collaborative analogical design process

Lu, Han; Sun, Gang; Xu, Jingyu; Su, Pujie; Tang, Xingyue; Zhang, Yajing // 2023
The selection of an analogical source is a critical step in the design-by-analogy process. Previous researchers have explored the reasons and preferences of individual designers or design teams in ...

EDUCATION IN DESIGN FOR SUSTAINABILITY AND NEW SOCIAL CHANGES

Rivas, Manuel; Soares, Liliana; Aparo, Ermanno; Teixeira, Jorge; Cavaleiro, Rui // 2023
This paper is an ongoing research study that highlights sustainability and social ventures to create connections between academic and business worlds in order to design towards the new functions of ...

Effects of Immersive Virtual Reality in Enhancing Creativity

Nanjappan, Vijayakumar; Uunila, Akseli; Vaulanen, Jukka; Välimaa, Julius; Georgiev, Georgi V. // 2023
In recent years, the use of virtual reality (VR) has been a promising opportunity to improve the immersive experience in virtual environments. In this study, we explore the effectiveness of immersive ...

ENHANCE CULTURAL COMPETENCE AND CREATIVE ABILITIES THROUGH INNOVATION EDUCATION OF TRADITIONAL TECHNIQUES

Ho, Shui Ham; Shih, Yi-Teng // 2023
Due to the examination-oriented education system in Hong Kong, there is a lack of innovative education. Based on the market research, the current creativity education products do not contain ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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