SIG-Library

Query returned 1283 results.

How Design Theories Support Creativity – An Historical Perspective

Le Masson, P.; Hatchuel, A.; Wei, B. // 2012
In this paper we analyse the relationship between creativity issues and design theory. Even if these two notions apparently correspond to two different academic fields (psychology, cognitive science ...

HOW FAR IS TOO FAR? USING DIFFERENT ABSTRACTION LEVELS IN TEXTUAL AND VISUAL STIMULI

Gonçalves, M.; Cardoso ,C.; Badke-Schaub, P. // 2012
Designers are continuously compelled to produce creative ideas. Therefore, designers are prone to rely on inspiration search, mainly on visual stimuli. However, prior research has shown the ...

How to Prepare Students for the Real Front-End of Innovation Challenges: A Methodological Perspective

Jacoby, Alexis; Scheelen, Linda // 2012
The new product development (NPD) phase is preceded by the process where new products are defined prior to development. This is often referred to as the Front-end of Innovation (FEI).
Unlike the ...

Hybrid Design Tools Intuit Interaction

Wendrich, Robert // 2012
Non-linear, non-explicit, non-standard thinking and ambiguity in design tools has a great impact on enhancement of creativity during ideation and conceptualization. Tacit-tangible representation ...

IDENTIFICATION AND SELECTION OF ECO-INNOVATIVE R&D PROJECTS IN COMPLEX SYSTEMS INDUSTRIES

Cluzel, F.; Yannou, B.; Millet, D.; Leroy, Y. // 2012
An eco-innovation process is proposed to identify and select at a strategic level and with limited time and resources eco-innovative R&D projects for complex industrial systems. First, an ...

Improved Application of Design Methodology: Taking Man-Induced Disturbances into Account

Hinsch, Malte Sebastian; Heller, Jan Erik // 2012
To support design engineers and managers in product development, many approaches exist. Their success most generally relies equally on man’s knowledge and ingenuity. Likewise, human attributes tend ...

INTERDISCIPLINARY ANALOGICAL INFORMATION TRANSFER IN DESIGN: DIFFERENCES BETWEEN KNOWLEDGE LEVELS

Özkan, Ö. H.; Dogan, F. // 2012
We aimed to understand analogical transfers in cognition as a more holistic view to support Design education. 40 source domains were manipulated in experiment in four categories: bus stop, ...

Interweaving Digitality in the Fabric of Design

De Roeck, Dries; Standaert, Achiel; Paauwe, Robert A.; Verwulgen, Stijn; Baelus, Christiaan; Stappers, Pieter Jan // 2012
Products that embrace and integrate an invisible, digital world are appearing around us in a rapid pace. This emerging type of products introduces a new dynamic between people, objects and the ...

Investigating the Development of Imaginative and Creative Capacity in Product Design

Chen, K. // 2012
This research was conducted through a literature review, case studies, and interviews with experts on award-winning works in international design competitions. Through qualitative analysis of these ...

Knowledge Exchange and Knowledge Transfer Partnerships: A Live Case Study Approach for Undergraduate Design Projects

Buck, Lyndon; Almrott, Ceri // 2012
This paper draws on experience gained from a Knowledge Transfer Partnership currently being undertaken by the authors, and how it has been used to provide case studies for undergraduate design ...

Learning for the Real World: Preparing Postgraduate Design Students for Employment through Embedding Work-Related Learning in the Curriculum

McKinnon, Sabine; Wood, Bruce // 2012
Employability has been the subject of considerable debate in the UK higher education sector for some time. In the case of design graduates there is evidence that employers are dissatisfied with their ...

Learning from Design Creativity; Translating Processes from Practice to Education

Holder, A.; Lovett, G. // 2012
This paper develops reflections on design creativity as a cross-curriculum tool in mainstream formal education at primary/elementary level. Evidence comes from a contemporary UK case study of a ...

MEANING-BASED ASSESSMENT OF TYPOLOGY IN CREATIVE DESIGN

Casakin, H.; Kreitler, S. // 2012
The paper explores the role of typology and its relation to creativity in design product and process. The Meaning Theory served to assess the pattern of Meaning Dimensions related to typology. ...

METHOD OF CREATIVITY INCLUDING AN IDEAS EVALUATION TOOL: APPLICATION IN AN INTERNATIONAL WORKSHOP

Roussel ,B.; Bary, R.; Ferioli ,M. // 2012
Since 10 years, during creativity sessions called “48hours”, a lot of ideas is generated. To avoid losing any information and prepare the following phases of the innovation process, we have developed ...

MULTIMODAL INTERACTION, COLLABORATION, AND SYNTHESIS IN DESIGN AND ENGINEERING PROCESSING

Wendrich ,R. E. // 2012
The introduction of CAD in design and education created simultaneously a user-experience void along with a user-interaction gap. Consequently this often leads to frustration, time loss, problem ...

Music Style Analysis Using the Random Forest Algorithm

Gómez de Silva Garza, A.; Herrera González, E. // 2012
This paper aims to discuss a method for autonomously analyzing a musical style based on the random forest learning algorithm. This algorithm needs to be shown both positive and negative examples of ...

Necessity is the Mother of Innovation: Constraints and Community Engagement

Allen, T.L.; Chornyak, B.A. // 2012
Within the field of design practice, we are consistently confronted with constraints, imposed by clients, our limited resources and outside circumstances. Usually, these constraints are viewed as ...

New Methods to Improve Teaching Quality in the New Era - A Study based on Aalto-Tongji Design Factory Teaching Pedagogical Development Project

Duan, WU // 2012
The Aalto-Tongji Design Factory in Shanghai is a creative environment bringing together universities, business and society to create new ways of learning, research and innovative collaboration. As ...

No Time Like the Present': An Investigation into Time as a Constituent of the Creative Process

Treadaway, C.; Smith, K. // 2012
This paper describes an on-going practice based investigation exploring the ways in which time influences the creative process. The research reveals how time issues have potential to both stimulate ...

Opportunity Design: what, where and how?

Mřller Nielsen, Louise; Heidemann Lassen, Astrid; Tollestrup, Christian; Lřwe Nielsen, Suna // 2012
Creating and growing new businesses is basically about turning an entrepreneurial opportunity into future business. In literature the emergence of opportunities is often described as opportunity ...

Perceptions of Creativity amongst University Design Tutors

Jones, P.; Rodgers, P. A.; Nicholl, B. // 2012
This paper describes the perceptions and views of creativity amongst a selection of UK-based design tutors. The paper presents the findings of research that has questioned a total of 16 design tutors ...

Physical Examples in Engineering Idea Generation: an Experimental Investigation

Viswanathan, V.; Linsey, J. // 2012
Design fixation is a major concern in engineering idea generation because it restricts the solution space in which designers search for their ideas. For designers to be more creative, it is essential ...

Play, Autonomy and the Creative Process

Loudon, G. H.; Deininger, G. M.; Gordon, B. S. // 2012
Play has started to be recognised as having an affect upon the creative design process, but mainly in terms of playing with prototypes. In this study we explore play a little further to understand ...

Practice Based Learning Approaches in Collaborative Design and Engineering Education: A Case Study Investigation into the Benefits of a Crossdisciplinary Practice Based Learning Strategy

Christian, Mclening; Lyndon, Buck // 2012
This study explores the ongoing pedagogical development of a number of undergraduate design and engineering programmes in the United Kingdom. Observations and data have been collected over several ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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