Query returned 1283 results.
A QUANTITATIVE ANALYSIS OF PROTOTYPE USE FOUND IN STUDENTS’ DESIGN PROJECTS
Petrakis, Konstantinos; Wodehouse, Andrew; Hird, Abigail // 2019
odel building have been proved to be very beneficial as they boost students’ creativity and resourcefulness and assist them in evaluating their ideas better. Nevertheless, their use of prototypes has ...
A research through design framework from the evaluation of a meta-design platform for open and collaborative design and making processes
Menichinelli, Massimo (1,2) // 2019
The democratisation of technologies, knowledge and activities have been changing the world of designers, blurring the boundaries between amateur and professional designers, especially within the ...
Abductive inferences in strategic design decisions
Kroll, Ehud (1); Koskela, Lauri (2) // 2019
The overall strategy of designing is addressed. The design decisions that have a major impact on the direction in which the process evolves are termed ?strategic?, and here we study them from the ...
ACADEMIC TRANSITION: KICKING A-LEVELS INTO TOUCH
Stewart, Joseph Alexander; Arthur, Leslie // 2019
From the age of 5-18, UK children are taught in a specific, prescriptive and grade-driven manner, imposed upon them by a rigid, competence-driven National Curriculum, which actively suppresses both ...
ACQUIRING DESIGN LANGUAGE: CREATIVITY OF EXPERIMENTAL INK SEMANTICS CONVERSION IN DESIGN EDUCATION
Du, Bo (1,2); Nagai, Yukari (1); Kim, Eunyoung (1); Yuizono, Takaya (1); Wang, Manqian (2) // 2019
Design requires a heterogeneous mixture of culture and linguistics and is a tool for visual communication. The charm of language is mainly reflected in the accuracy and uniqueness way through which ...
An Exploration of the Relations between Functionality, Aesthetics and Creativity in Design
Han, Ji; Forbes, Hannah; Schaefer, Dirk // 2019
Creativity is often said to play a vital role in the product design process, while functionality and aesthetics are considered key factors of actual products. Functionality refers to the performance ...
An Inventory of Creative Spaces: Innovative Organizations and their Workspace
Thoring, Katja (1,2); Mueller, Roland M. (3); Badke-Schaub, Petra (1); Desmet, Pieter (1) // 2019
Creative workspaces are becoming popular in many organizations. They are believed to support innovation efforts and creativity among employees. This paper presents spatial evidences of creative work ...
Application search in solution-driven biologically inspired design
Lenau, Torben Anker // 2019
In solution-driven BID (sol-BID) a challenge is to identify suited applications that will benefit from the solutions principles found in nature. A well-known example of sol-BID is the self-cleaning ...
Assessing Concept Novelty Potential with Lexical and Distributional Word Similarity for Innovative Design
Nomaguchi, Yutaka; Kawahara, Takahiro; Shoda, Koki; Fujita, Kikuo // 2019
Generating novel design concepts is a cornerstone for producing innovative products. Although many methods have been proposed for supporting the task, their performance depends on human ability. The ...
Assessing Regulatory Focus Differences in Creative Ideation: An examination of prevention and promotion mindsets on novelty and usefulness
Meurzec, Rianne Wally (1); Koh, Brandon (2); Koronis, Georgios (1); Kang, Jacob Kai Siang (1); Yogiaman, Christine (1); Silva, Arlindo (1) // 2019
The purpose of this work is to compare impact of regulatory focuses, namely preventive and promotional contexts, on creative ideation measured by novelty and usefulness. The study consisted of ...
Assessing The Impact Of Abstract Representations And Reframing Of Design Brief Information On Creative Ideation
Kang, Jacob Kai Siang (1,2); Meurzec, Rianne Wally (1); Chia, Pei Zhi (1); Wood, Kristin L. (1,2); Koronis, Georgios (1,2); Silva, Arlindo (1,2) // 2019
The overarching goal of this work is to support creative ideation in engineering design with the aim of overcoming design fixation. We study the impact of abstract representations and ways to frame ...
Can Ethics Enhance Creative Design Activity?
Sekiguchi, Kaira (1); Hori, Koichi (1,2) // 2019
This study exhibits that there exists generative ethics in which ethical thinking will allow us to change our perspectives to consider the artifacts? social effects in design, thereby enhancing our ...
Capturing Prototype Progress in Digital Fabrication Education
Barhoush, Yazan A M (1); Erichsen, J // 2019
The early (pre-requirement) stages of product development can provide relevant insights into the creative design process. At these stages, the communication of ideas during the prototyping process ...
COMPARING DIFFERENT TYPES OF PROFESSIONAL PRACTITIONER ENGAGEMENT IN AN INTEGRATED DESIGN ENGINEERING DEGREE
Georgilas, Ioannis; Dekoninck, Elies; Dhokia, Vimal; Flynn, Joseph; Elias, Edward // 2019
Design engineering education needs to be close to industrial practice, since industry is the final destination of most graduates. For this reason, early engagement with ‘real’ practitioners can be ...
Creation of a framework of design tool characteristics to support evaluation and selection of visualisation tools
Zhang, Wenwen; Ranscombe, Charlie; Radcliffe, David; Jackson, Simon // 2019
In Industrial Design, new design visualisation tools are emerging offering significant benefits to the designers. However, studies show alongside some benefits, new tools can also inhibit designers' ...
CREATIVE CONNECTIVITY PROJECT – A NETWORK BASED APPROACH TO UNDERSTAND CORRELATIONS BETWEEN INTERDISCIPLINARY GROUP DYNAMICS AND CREATIVE PERFORMANCE
Torrisi, Vanna Savina (1); Manfredi, Sabato (2); Iacopini, Iacopo (3); Latora, Vito (4) // 2019
Creativity, technology and innovation are the main driving forces of our modern world and they often trigger behavioural and cultural changes in our societies. Several studies on creative ...
Creative Space: A Systematic Review of the Literature
Thoring, Katja (1,2); Desmet, Pieter (1); Badke-Schaub, Petra (1) // 2019
This paper provides an overview of the state-of-the-art research about creative work and learning environments. We conducted a systematic literature search within the Scopus database and identified a ...
CREATIVITY 4.0. EMPOWERING CREATIVITY IN THE DIGITAL ERA.
Bruno, Carmen; Canina, Marita // 2019
Creativity - the ability to produce novel and useful ideas (Amabile, 1988) – has become a democratic necessity and the most important human skill to face the uncertainties brought by the digital era ...
Cross-Cultural Differences In Creative Ideation: A Comparison Between Singaporean And Portuguese Students
Koronis, Georgios (1); Meurzec, Rianne Wally (1); Silva, Arlindo (1); Leite, Marco (2); Henriques, Elsa (3); Yogiaman, Christine (1) // 2019
The purpose of this work is to compare the creative outcome in the educational context of students belonging to two different cultures, namely Singaporean and Portuguese and determine whether they ...
Design for Sustainability and Innovation: A Kansei Engineering Evaluation of the Adaptive Reuse of Old Buildings
Shao, Dan (1); Nagai, Yukari (2); Sosa, Ricardo (3) // 2019
The aim of our study was to use Kansei Engineering Evaluation to examine the renewal of old buildings with sustainability and innovation by comparing to new buildings. First, we conducted a ...
DESIGNING FOR SELF-REPORTING
Green, Clare Ruth (1,2) // 2019
Research for insights into user needs and working with users have been part of design and design methods since the 1960s. Certain ways to better understand people’s attitudes and behaviour clearly ...
DESIGNS ON ENGINEERING
Morris, Richard; Milne, Mark // 2019
There has been widespread criticism of the capabilities of engineering graduates produced in the United Kingdom. More than half of employers say that engineering graduate recruits do not reach their ...
DO WE NEED A NEW THEORY OF DRAWING? EXPLORATION ON TECHNOLOGICAL CHANGE BETWEEN PHYSICAL AND DIGITAL VISUALISATION
Novoa, Mauricio // 2019
half a century. Locally, drawing as a tool for co-creativity and building new knowledge is something that is more mentioned than practiced. The drawer works greatly in isolation. However, new ...
DRAWING TECHNIQUES ON THE DESIGN CONCEPT PHASE: AN ANALYSIS OF BRAZILIAN, JAPANESE AND TURKISH STUDENTS’ STRATEGIES
Torrezzan, Cristina (1); van der Linden, Julio (1); Bohemia, Erik (2); Kaygan, Pınar (3); Bernardes, Mauricio (1) // 2019
Professionals as product designers, architects and engineers have an intrinsic relationship with drawing, using it to think, imagine and represent everything from a creative outline of a proposal to ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.