Query returned 1283 results.
Looking for Inspiration: Understanding the Information Evaluation and Seeking Behavior of Novice Designers During Creative Idea Generation
Damen, Nicole; Toh, Christine // 2019
Information usage is a key aspect of creative cognition and has been shown to influence design outcomes. The goal of this study was to investigate the information seeking behavior of student ...
Measuring Systems Engineering and Design Thinking Attitudes
Greene, Melissa T.; Gonzalez, Richard; Papalambros, Panos Y. // 2019
Systems engineering and design thinking have been widely seen as distinctly different processes, systems engineering being more data-driven and analytical, and design thinking being more ...
METHODS IN NPD FOR STARTUPS: EVALUATING STAGE GATE, DESIGN THINKING & LEAN STARTUP KEY CONCEPTS WITH STUDENTS
Sandy, Margot Lynn // 2019
In the last 5 years, the demand for new goods has increased dramatically with the consumer products business seeing large gains in online sales and still some growth in brick and mortar stores. These ...
Open source hardware communities: investigating participation in design activities
Boujut, Jean-Fran // 2019
Open source design of hardware products is an emerging phenomenon that takes more and more importance today?s in the society. However, open source (hardware) design implies a tremendous change in ...
Orienting Through the Variants of the Shah's A-Posteriori Novelty Metric
Fiorineschi, Lorenzo; Frillici, Francesco Saverio; Rotini, Federico // 2019
Different variants of a-posteriori novelty metrics can be found in the literature. Indeed, such a kind of assessment procedures is often used to extract useful information about creativity and/or ...
Participatory and Inclusive Assistive Technology Innovation Clinics in Design Schools
Bhatnagar, Tigmanshu (1); Patel, Rohit (2); Roopchandani, Bhavik (3); Ashraf, Faisal (4) // 2019
People living with disabilities can have needs for Assistive Technology (AT) that are out of the scope of occupational therapists, commercial markets and charitable distributions. For such needs, ...
Patent Classification as Stimulus for Inspiring New Applications of Existing Knowledge
Fiorineschi, Lorenzo; Frillici, Francesco Saverio; Rotini, Federico // 2019
This paper aims to provide suggestions for the identification of potential new applications for the existing knowledge. A method is presented for extracting information about a product or technology, ...
PROVOKING ETHICAL AWARENESS AT A DESIGN WORKSHOP ON THE FUTURE OF EDUCATION.
De Vos, Ellen (1,3,5); Xin, Xin (2); De Marez, Lieven (4,5); De Ruyck, Olivia (3,4,5); Emmanouil, Marina (1) // 2019
ty’s newly founded (2016) master program in User Experience (UX), employs a curriculum that recognizes the role of design pedagogy and the teaching of creative thinking for innovation. The ...
Reframing the design process: Integrating goals, methods and manifestation into the co-evolution model
Storm, Rosa; van Maanen, Jeffrey; Gon // 2019
In their early years of education, design students may experience difficulties in reframing design problems. Since reframing is linked to creativity, this may be problematic. While there are some ...
Reviving everyday products by understanding the user behaviour of everyday designing
Kim, Soyoung (1); Yoon, JungKyoon (2); Kim, Chajoong (1) // 2019
Everyday Designing (ED) involves the re-use of existing products for new purposes. In order to gain an understanding of how people perceive and apply product elements as cues for everyday designing ...
Semantic measures for enhancing creativity in design education
Georgiev, Georgi V. (1); Casakin, Hernan (2) // 2019
Analysing verbal data produced during the design activity is helpful to gain a better understanding of design creativity. To understand exchange of information in terms of creative outcomes, a ...
Shedding light on game engines and virtual reality for design ideation
Ekstr // 2019
While pen-and-paper sketches is generally considered the best tool for design ideation, there are certain areas of design where the ideas being generated do not easily lend themselves to sketching. ...
Speculative and Critical Design ? Features, Methods, and Practices
Johannessen, Leon Karlsen; Keitsch, Martina Maria; Pettersen, Ida Nilstad // 2019
Speculative and Critical Design (SCD) confronts traditional design practice. Instead of reproducing and reinforcing contemporary perceptions of products and services, SCD seeks to change them, with ...
Sprinting out of stuckness: Overcoming moments of stuckness to support the creativity flow in agile team settings
Shah, Ashni; Huidobro Pereda, Alfonso; Gon // 2019
Multidisciplinary agile teams working in fast paced, delivery-oriented sprint cycles of two weeks can experience moments of stuckness. Typically, these moments can be characterised by the inability ...
Studying Design Thinking as a forthcoming source to innovation speed
Mitcheltree, Christina Marie; Holtskog, Halvor; Ringen, Geir // 2019
With complex technology-intense industries follows an ever-increasing need for rapid innovation processes. Yet, innovation speed and the time from idea to product realization can vary and be ...
Supporting Creativity with Virtual Reality Technology
Graessler, Iris; Taplick, Patrick // 2019
This contribution includes the development and validation of a Virtual Reality (VR) supported creativity technique: "Sensory Stimulus Environment Technique". Key elements of this technique are the ...
SURVEY ON LEARNING CONCEPTS APPLYING CREATIVITY METHODS IN EDUCATION AND INDUSTRY
Nutzmann, Marc (1); Sauer, Thorsten (1); VOß, Markus (2); Bozkurt, Hulusi (2) // 2019
Mechanical Engineering students acquire knowledge and skills in engineering design through several courses reaching from learning how to setup technical design drawings, CAD-courses, several courses ...
Teaching and Learning Design Methods: Facing the Related Issues with TRIZ
Fiorineschi, Lorenzo; Frillici, Francesco Saverio; Rotini, Federico // 2019
Design methods are claimed to support designers but, although they are largely taught in academia, their industrial uptake is still lacking. Many reasons have been identified about this flaw and some ...
The 'Responsibility' Factor In Imagining The Future Of Education In China
De Vos, Ellen (1,3); Xin, Xin (2); De Marez, Lieven (3,4); Emmanouil, Marina (1) // 2019
Design and creativity have been a considerable force for improving life conditions. A lot of effort has been invested in explaining the design process and creativity mainly through the design ...
The Construction Of Design Science Knowledge Graphs - Based On National Natural Science Foundation Of China
Xu, Jiang (1); Sun, Gang (1); Ou, Xifan (1); Xu, Jingyu (1); Lu, Han (1); Su, Pujie (1); Wei, Qiushi (1); Ding, Man (2) // 2019
In the era of knowledge networking, the structure and production mode of knowledge are constantly changing. This article creatively introduces the knowledge mapping method in design research, and ...
The design process at Le Corbusier, case of the Ronchamp chapel
Outmoune, Nadjat (1,2,3); Arrouf, Abdelmalek (1,2) // 2019
This work falls within the empirical studies of design activity. Its project is to understand Le Corbusier?s designing way and how does he work and structure his design processes. Doing so, it jumps ...
THE DIGITAL WORKSHOP ZONE OF PROXIMAL DEVELOPMENT – STUDENT SHOPPING AMONGST ADVANCED PRODUCTION PROCESSES
Andreassen, Kristin; Lyche, Wenche; Haugen, Sigrid // 2019
How do we train product design students’ creative skills using traditional material processing techniques and advanced production processes using Vygotzky’s zone of proximal development as a ...
The impact of viewing images of precedents on the cognitive process of architectural idea generation
Djari, Chahinez (1,2); Arrouf, Abdelmalek (1,2) // 2019
Among the increasing number of researches about design thinking, several studies, empirically investigate the report between design process and different sources of inspiration. Visualization of ...
The Novelty Perspectives Framework: A new conceptualisation of novelty for cognitive design studies
Hay, Laura; Duffy, Alex; Grealy, Madeleine // 2019
Novelty can be evaluated from the perspective of the designer who creates a concept (personal novelty), and people who perceive it post-creation (socio-novelty). In each case, the extent to which the ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.