Query returned 1283 results.
GETTING INSPIRATION OR CREATING INSPIRATION? THE ROLE OF KNOWLEDGE STRUCTURES IN IDEA GENERATION
Brun, Juliette; Le Masson, Pascal; Weil, Benoît // 2018
Every designer - experienced or not - aspires to live Aha! moments, but how to favor these moments, where original ideas emerge, is not always obvious. While design methods often focus on the concept ...
HOW MOOD FOSTERS CREATIVITY IN PRODUCT DESIGN? EXPERIMENTAL EVIDENCES ON HUMOUR IMPACT DURING A CONCEPTUAL DESIGN SESSION IN A MASTER DEGREE CLASS
De Napoli, Luigi; Rizzuti, Sergio; Raco, Alessandro // 2018
Humour may improve performance in creative problem solving as demonstrated in various studies, although the mechanisms underlying this phenomenon are still unclear. In this work the mechanisms of how ...
HOW TO SELECT APPROPRIATE STIMULATION MECHANISMS TO PERFORM AN ECO-IDEATION SESSION?
Tyl, Benjamin; Vallet, Flore; Pialot, Olivier // 2018
The generation of eco-innovative ideas requires the development of specific heuristics or stimuli. If several types of heuristics have been elaborated in innovation -and eco-innovation-, the ...
IDEA GENERATION CHALLENGES IN DIGITAL FABRICATION
Georgi V. Georgiev, Iván Sánchez Milara // 2018
Digital fabrication is an educational and activity paradigm in which multidisciplinary knowledge, hands-on skills, and teamwork among the makers are essential for success. One of the most significant ...
IMPACT OF DESIGN BRIEFS ON CREATIVE OUTCOMES: A FACTORIAL STUDY ON STUDENT DESIGNERS' CREATIVITY
Koronis, Georgios; Silva, Arlindo; Kang, Jacob; Chia, Pei Zhi // 2018
Our study focuses on understanding how design briefs affect the creativity of design outcomes by student designers. The stimuli contained in design briefs have the potential to either encourage ...
IMPACTS ON DESIGN SELF-EFFICACY FOR STUDENTS CHOOSING TO PARTICIPATE IN A UNIVERSITY MAKERSPACE
Ethan Hilton, Megan Tomko, Alexander Murphy, Robert Nagal, Julie Linsey // 2018
Engineering design courses can take advantage of makerspaces on university campuses. Makerspaces are built with a diverse set of equipment thought to inspire creativity and design confidence among ...
In search of lost materiality; The case of digital modelling in Industrial Design Engineering
Ekströmer, Philip; Wever, Renee // 2018
Over the recent years, Industrial Design Engineering students at Linköping University have frequently been observed to go directly from sketches into CAD, without making simple sketch models for ...
Innovation Toolkit for identification of the Optimal Module Options in Open Platform Architecture Products
Sikhwal, Ravi K; Childs, Peter R N // 2018
Open platform architecture products (OPAP) are the key enablers for Product design for Mass Individualisation. It is a new product design paradigm that comprises an open hardware platform, ...
INSIGHTS INTO DESIGN CONCEPT SIMILARITY JUDGEMENTS
McTeague, Chris Patrick; Duffy, Alex; Hay, Laura; Vuletic, Tijana; Campbell, Gerard; Choo, Pei Ling; Grealy, Madeleine // 2018
Similarity has been shown to influence various measures of outcome creativity in combinatorial design tasks, but the role of similarity during the combination of design concepts is unknown. As an ...
INSIGHTS ON HOW METACOGNITION INFLUENCES KNOWLEDGE APPLICATION IN PRODUCT DESIGN EDUCATION
Zhang, Yang; Bohemia, Erik; McCardle, John // 2018
An empirical study investigating creativity relevant factors that impact on knowledge application within the context of Product Design Education has been undertaken in the form of survey. The ...
INSPIRING CO-EVOLUTION MOVES AND CREATIVITY IN DESIGN TEAMS
Zoë Dankfort, Luuk Roos, Milene Gonçalves // 2018
Our aim was to understand the relationship between stimuli and inspiration among design team members during the co-evolution of problem and solution in the ideation phase of the design process. Case ...
INVESTIGATING ON THE RE-USE OF CONCEPTUAL DESIGN REPRESENTATIONS
Cascini, Gaetano; Fiorineschi, Lorenzo; Rotini, Federico // 2018
Systematic conceptual design approaches foresee the realization of abstract representations, according to their specific formalisms and rationales. Therefore, even if not explicitly conceived for ...
ISSUES RELATED TO MISSING ATTRIBUTES IN A-POSTERIORI NOVELTY ASSESSMENTS
Fiorineschi, Lorenzo; Frillici, Francesco Saverio; Rotini, Federico // 2018
Novelty assessment is a fundamental activity for creativity evaluation of ideas or concepts. Accordingly, literature acknowledges a variety of suitable metrics, among which some “a-posteriori” ...
KIDZ DESIGN LAB: BUILDING DESIGN THINKING FOR THE FUTURE
Skjølsvik, Tale; Steensen, Sverre // 2018
The Kidz Design Lab (KDL) is a new and unique way of enabling customers to be participants in a design process. It is a lab, a methodology and a brand where kids develop products for kids. This paper ...
LEAN OFFICE: STUDY ON THE APPLICABILITY OF THE CONCEPT IN A DESIGN COMPANY
Sastre, Ricardo Marques; Saurin, Tarcisio Abreu; Echeveste, Marcia Elisa Soares; de Paula, Istefani Carisio; Lucena, Ronaldo // 2018
This study has explored the applicability of the concepts related to Lean Manufacturing with focus on service areas, specifically in an office specialized in graphic design of packaging. Through a ...
LEVERAGING CREATIVITY OF DESIGN STUDENTS WITH A MAGIC-BASED INSPIRATION TOOL
Haritaipan, Lalita; Saijo, Miki; Mougenot, Celine // 2018
In this paper, we propose an unorthodox approach to enhancing creativity and user experience (UX) in product design with a “magic”-based tool. To support the introduction of magic in product ...
LEVERAGING PROTOTYPES TO SUPPORT SELF-DIRECTED SOCIAL LEARNING IN MAKERSPACES
Jaskiewicz, Tomasz; Mulder, Ingrid; Verburg, Samuel; Verhij, Bob // 2018
The “Maker Movement” signifies emergence of a cultural model of a society where anyone can become a creative maker. As part of this movement, various kinds of “Makerspaces” provide physical and ...
MODELING DIFFERENCES IN INDIVIDUAL PERCEPTIONS OF ABSTRACTED SYSTEM MODELS
Cameron Turner, Chiradeep Sen // 2018
Engineer’s often develop abstract conceptual models of products using function based languages. The expectation is that these models, even when prepared by different engineers will be similar if not ...
MYBIAS: A WEB-BASED TOOL TO OVERCOME COMMUNICATION ISSUES AND FOSTER CREATIVITY IN HETEROGENEOUS DESIGN TEAMS
Mattioli, Francesca; Ferraris, Silvia Deborah; Ferraro, Venere // 2018
The authors, who are researchers and teachers in the field of Design and Engineering, have developed an area of study that deals with the role of biases in heterogeneous teams’ dynamics. In ...
NORM CREATIVITY IN STUDENT DESIGN PROJECTS - ONE APPROACH OF CREATING SUSTAINABLE SOCIETIES
Öhrling, Therese Elisabeth; Normark, Jörgen; Nilsson, Åsa Wikberg // 2018
Design Engineers are capable of changing inequality through a design approach and design solutions. Therefore we as design teachers should consider it our responsibility to educate students to ...
OLD BUILDING, NEW USAGE: CASE STUDY OF A CREATIVE PRACTICE FOR AN ART STUDIO SPACE DESIGN BASED ON USERS’ MENTAL NEEDS
Dan Shao, Yukari Nagai // 2018
This study is aimed at building a creative practice for old building renewal considering an art studio space designed from the perspective of users’ needs. The adaptive reuse of a 90-year-old dining ...
OnOff: Creative Method Integration: from Physical to Digital and Back in Mechanical Engineering and Product Design
Avital, Iko; Mazor, Gedalya // 2018
The principal objective of this paper is to demonstrate the capability of a smartphone being a useful learning sources tool in product design, rather than being a hindrance in class. OnOff is an ...
OVERCOMING THE FEAR OF MAKING A CRAPPY SKETCH
Sjödell, Charlotte // 2018
This paper discusses which freehand drawing skills a designer needs in the 21st century and why not more people are using sketching as a creative tool. Are design schools teaching the adequate skills ...
PARAMETRIC DESIGN THINKING ABOUT DIGITAL AND MATERIAL SURFACE PATTERNS
Lyche, Wenche; Berg, Arild; Andreassen, Kristin // 2018
There is a growing need in contemporary society to understand new and emerging relationships between technology and creativity. In practice-oriented areas of education such as design, many ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.