SIG-Library

Query returned 1250 results.

DIGITAL DRAWING DEMYSTIFIED: EXPLORING A CREATIVE ZONE OF PROXIMAL DEVELOPMENT

Seiersten, Nils; Berg, Arild // 2017
In the process of work life, product designers are expected to master and use digital tools. This must therefore be integrated in teaching in a pedagogically appropriate manner. Research has shown ...

Discursive vs. intuitive - An experimental study to facilitate the use of design catalogues

Üreten, Selin; Krause, Dieter // 2017
Though shown to be of support to the designer, design method acceptance is still an issue to the design society today. Requirements and concepts in general derived from fundamental learning ...

Do biomimetic students think outside the box?

Lenau, Torben Anker // 2017
Biomimetics is a recognized method in ideation for getting access to new and – for the designer – novel knowledge, which hopefully will result in more novel and useful products. But do designers ...

DOES THE IMITATION OF THE SKETCH STYLE OF GOOD INDUSTRIAL DESIGNERS INFLUENCE STUDENTS’ DRAWING SKILLS?

Corremans, Jan A.M.; Coppieters, Werner // 2017
The importance and value of hand drawing and sketching activity in the early stages of the design process has already been extensively argued. Ideation sketches are used as a source of inspiration ...

EITHER/OR: REFLECTING DESIGN THESIS ORIENTATION

Soares, Liliana; Aparo, Ermanno; Moreira da Silva, Fernando // 2017
Thesis orientation fuels a global debate across the fields of design education. Considering Design a production agent for contemporaneity, design’s expression redefines it and increases its ...

Ekphrasis as a design method

Gero, John // 2017
Ekphrasis is the expression of a concept that is represented in the medium of one domain in the medium of another domain. This paper presents the results from exploring the concept of ekphrasis as ...

Elements to the development of a creativity technique

Medeiros Leopoldino, Kleidson; Aguirre González, Mario; de Oliveira Ferreira, Paula; de Melo, David; de Vasconcelos, Rafael // 2017
Understood as a skill, and present at different levels in the human being, creativity can be developed spontaneously and not spontaneously. Spontaneously from the interaction between endogenous and ...

EMPOWERING REFUGEE AND HOST-COMMUNITY YOUTH WITH DESIGN THINKING SKILLS FOR COMMUNITY DEVELOPMENT

Hasselknippe, Kathinka Strand; Flygenring, Thomas; Kirah, Anna // 2017
Design is problem solving; it is the systematic and creative development of products, services to meet people’s needs. In the Human Centred Design approach (HCD), the belief is that the people who ...

ENCOURAGING CREATIVE RISK TO REDUCE RISK TO LIFE

Hall, Ashley; Kann, Michael Geoffrey; Ferrarello, Laura; Pulley, Robert // 2017
Encouraging creative risk to reduce risk to life explores how a collaborative, cross disciplinary design research and teaching methodology can provide a platform for tackling projects in the complex ...

Experiences of product engineering conceptual design with patent drafting

Lloveras, Joaquim // 2017
This paper reports an education experience on product engineering conceptual design and its relation to patent drafting conducted in a technical university. Students have been required to draft ...

Fitting squares into round holes: Enabling innovation, creativity, and entrepreneurship through corporate Fab Labs

Fuller, Matt // 2017
Acting on personal convictions that a large automobile maker's ability to innovate was too closed-off and poorly suited for breakthrough innovation, a small team at the main R&D campus decided in ...

Fostering collaborative project emergence through divergence of opinion

Ambrosino, Julien; Masson, Dimitri; Abi Akle, Audrey; Legardeur, Jérémy // 2017
In the context of the emergence of collaborative innovation projects between competitiveness clusters, the animation of creative sessions permits to identify new opportunities. The number of ideas ...

Fostering ideation in the very early design phases: How textual, pictorial and combined stimuli affect creativity

Borgianni, Yuri; Rotini, Federico; Tomassini, Marco // 2017
Creativity is critical to the success of design outcomes. Several research contributions investigate the effects of different stimuli on the creativity of conceptual solutions. Studies still lacks ...

Functional surfaces as initial product design concept in 3D-CAD-Systems

Katzwinkel, Tim; Jacobs, Georg; Löwer, Manuel; Schmid, Alexander; Schmidt, Walter; Siebrecht, Justus // 2017
Finding an initial shape design for innovative product concepts is one of the most challenging and most creative parts in product design processes. To support design engineers during that particular ...

GAME DYNAMICS IN DESIGN - A PROCESS TO ACHIEVE CREATIVE AGENCY (TO GIVE PEOPLE A CHANCE)

Sjovoll, Vibeke; Gulden, Tore // 2017
Product designers often take it upon themselves to define environments, problems, and solutions for others. Unfortunately this can serve to arrest the potential engagement for people and block the ...

Heterogeneous engineering: Essential bridge implementing creative design

Smulders, Frido // 2017
‘engineered’ by validated research methods from the K-space. Further research needs to address the complexity of real-life socio-interactive situations. The paper shows that the engineering act in a ...

Increasing product attachment through personalised design of additively manufactured products

Campbell, Robert Ian; Bernabei, Roberta // 2017
The research reported in this paper has demonstrated that emerging digital technologies are offering new methods for designers to work with end users to help them create personalised products. ...

Information extracted from patents as creative stimuli for product innovation

Parvin, Mehdi; Cascini, Gaetano; Becattini, Niccolo // 2017
This paper investigates the impact of information extracted from patents on the creative performance of R&D engineers involved in new product design tasks. The creative stimuli originated by domain ...

INNOVATION SHOULD BE TAUGHT TO ALL 14 TO 16 YEAR OLDS IN SCHOOLS

Goatman, Michael Charles // 2017
This paper is a discussion regarding the teaching of creativity and innovation and the supply of professionals to the product/industrial design business. It argues that the scope of design in the ...

Integrated approach to the agile development with design thinking in an industrial environment

Grashiller, Michael; Luedeke, Tobias; Vielhaber, Michael // 2017
The aim of this paper is to investigate the arrangement of creative techniques and flexible project management methods to enable innovative product development in one single process. Because ...

INTRODUCING SECOND-YEAR STUDENTS TO CONCEPT-BASED PROJECTS FOR INCREASED SUCCESS IN THIRD-YEAR SPONSORED PROJECTS

Fry, Richard Eldon // 2017
To increase the performance and decrease the stress of students in a third-year externally sponsored project experience, second-year industrial design students are introduced to a critical ...

Investigating effects of stimuli on ideation outcomes

Venkataraman, Srinivasan; Song, Binyang; Luo, Jianxi; Subburaj, Karupppasamy; Elara, Mohan Rajesh; Blessing, Lucienne; Wood, Kristin // 2017
This research investigates the effects of using stimuli, such as patents, on ideation outcomes, through the research questions: (a) What is the effect of stimuli on ideation outcomes? and (b) What is ...

IS GLOBALISED DESIGN EDUCATION KILLING DESIGN VARIETY?

Hall, Ashley // 2017
Design is an agent of globalization affecting socio-cultural evolution through technology impact, and in return, globalization is generating new demands and forces that shape both design and design ...

Makerbox: Introducing a low threshold maker experience for everyone – An online facilitation platform for problem based projects

Slåttsveen, Kristoffer; Nygaard, Truls; Seviour, Georgina; Steinert, Martin; Aasland, Knut Einar // 2017
This paper presents an online facilitation platform for project based education workshops, where the task formulations and solution methodology is based on engineering design methods. As design ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

Please sign in to your account

This site uses cookies and other tracking technologies to assist with navigation and your ability to provide feedback, analyse your use of our products and services, assist with our promotional and marketing efforts, and provide content from third parties. Privacy Policy.